The Older Pages: Oblivious
A downloadable game for Windows
Challenged myself to make an RPG with assets I've been meaning to try. Don't recommend learning and using assets you've never used before and force them all to work. The amount of hours I had to put into this just for it to work was terrible lmao
There was a lot of cut content due to unexpected bugs including quests and monsters. Might fix them up and chuck it in if this does well :)
Controls:
WASD - Walk
Q - Skyrim Shout (No sound effect)
F - Interact/Sit/Mount
Have fun!
Assets Used:
https://www.dafont.com/darksskyrimfont.font
Map Magic 2 Bundle: https://assetstore.unity.com/packages/tools/terrain/mapmagic-2-bundle-178682
Impact - Physics Interaction System: https://assetstore.unity.com/packages/tools/particles-effects/impact-physics-int...
Everyday Motion: https://assetstore.unity.com/packages/3d/animations/everyday-motion-pack-116611
uRPG - RPG Engine: https://assetstore.unity.com/packages/templates/systems/urpg-rpg-engine-95016
Kinematic Character Controller: https://assetstore.unity.com/packages/tools/physics/kinematic-character-controll...
Dialogue System for Unity: https://assetstore.unity.com/packages/tools/ai/dialogue-system-for-unity-11672
Snow Mountain: https://assetstore.unity.com/packages/3d/environments/landscapes/snow-mountain-2...
Rock and Boulders 2: https://assetstore.unity.com/packages/3d/props/exterior/rock-and-boulders-2-6947
Puppet Master: https://assetstore.unity.com/packages/tools/physics/puppetmaster-48977
Medieval Barrows and Wagons: https://assetstore.unity.com/packages/3d/environments/historic/medieval-barrows-...
Final IK: https://assetstore.unity.com/packages/tools/animation/final-ik-14290
Historical - Biblical Male Commoners: https://marketplace.reallusion.com/historical-commoners---biblical-males
The Guardian - Fantasy Armor: https://marketplace.reallusion.com/the-guardian_289565
If I've missed anything please contact me via itch.io
Download
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Comments
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Played this for the Jam. I tried making something similar in the past, so I can appreciate that this kinda works. Nice job.
If you plan on doing any fixes, I'd recommend looking into the Cursor.lockMode stuff in Unity, because playing with an unlocked mouse and multiple monitors can be a bit annoying.
Really rushed at the end to get it submitted and skipped out on the simple things lol. I'll post a hotfix for it later today :)