Final Stop Update v1.0.1


Hey guys, hope you've enjoyed the game so far. I wanted to push an update as soon as I could to fix the bugs I had missed in the initial submission build. There's no new content but plenty of quality of life. 

Updates made to v1.0.1.

  • Added checkpoints throughout the game. It's not an official save/load system by any means but should do the trick if you find yourself dying a lot. No more restarting the entire game!
  • Added a nice post-processing effect to game UI elements.  I think it does a great job with selling the look.
  • Added cutscene angle to emphasise the fuse box element of the main 'puzzle'.
  • Fixed the pause menu from being unresponsive once inside the facility.
  • Fixed interacting through walls.
  • Fixed countless colliders throughout the game.
  • Fixed game UI.
  • Fixed some badly behaving camera angles.
  • Fixed cutscenes that were insufferably too long.
  • Removed default cubes as interactables.

And possibly some more that I cannot recall.

Files

FinalStop v1.0.1 [GameJam].zip 87 MB
27 days ago

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